Deep in enemy territory, a sudden change of mission could seal their fate.
At seventeen, Van has lived a somewhat charmed life—aware that life can be unfair but never feeling deeply the cruel bite of injustice. Until now. Now, it seems everywhere she turns, undeserved karma is slapping her in the face.
The Jaychund Games—a vital part of senior exams—should have been an effortless victory. Instead, the last minute-addition of an off-islander tripped her up. So, losing her temper? Completely justifiable.
Her ex-boyfriend and her best friend are flirting right under her nose. She hasn’t heard a word from her crush Ferox, prince of the bloodthirsty Balish, in ages. And now Van’s leading her team on a mission deep into Balish territory to check the third seal—with her powers are on the fritz.
Then she breaks one tiny Balish rule, and as punishment, she’s tossed headlong into another round of games. See? Totally unfair.
Old enemies, a deadly virus, royal intrigues, cloaked assassins—and the sudden realization that someone has sent her there for an entirely different reason—threaten to send her life plan up in flames. If she fails, only the Creator knows if Van and her team will get out of this mess alive.
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